Sheet one of idea generation for the Zephyr Project. My original idea was to take elements of art deco design and incorporate them with a modern hero.
Sheet 2, Zephyr Project.
Sheet 3, Zephyr Project.
A clown pass and colour variations. I actually liked this design, but didn't know if I'd have enough time to finish it.
This was the final design chosen for the rendering pass. The overall aesthetic is very 30s, but I personally feel like the art-deco influence got lost in translation somewhere in the concept stage.
Final images, with details and colour callouts. A character designed as part of the Swatches Academy Character Concept Art course.
Hairstyle options for Zephyr / Madeline.
Additional hairstyle options for Zephyr / Madeline.
Fan ornament for a gun called Lumina in Destiny 2.
Colour variations on the Lumina ornament.
A Lunar Festival fan concept for the Palia MMO.
Unused concept art from Age of Sigmar, Soulbound TTRPG for the Akhelian Emissary.
Character expressions for a Pathfinder 2E character named Aphelion Jannsky.
Vtuber concepts for the Digital Dryad
Textures for the Digital Dryad Vtuber model.
3D blockout and sketches for an original character for a Project Zomboid roleplaying server.